
Official Rules
INSTRUCTIONS::
Each player has 9 units with various abilities when they begin. Each player can move only one unit per round. Units are not allowed to move diagonally unless specified. To make an attack, your unit must have enough moves to enter your opponents square. If you are successful, you must occupy their square and your turn is over (If you are defending, you do not move into the square of your attacker). To attack, you role a 1d8. If the number you role is equal to or below your units THR (To Hit Roll), then you
successfully hit your opponent. If you fail, the unit you attacked gets the opportunity to attack back according to their attributes.UNIT PROPERTIES:
UNIT
MOVEMENT
TO HIT ROLE
SPECIAL
White
7
2
· Always attacks first (simultaneous attacks if against another White unit)
Red
4
3 & 2
· Two attacks
· Can move diagonally.
Blue
3
4
· Attackers THR reduced by 1
Brown
2
5
· None
Gray
special
special
· When selected, it randomly takes on the attributes of another unit.
Board
Key
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Home Squares The player's units begin the game in these squares. |
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Common Squares | ||||
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Specialty
Squares (SPECIALTY SQUARES NOT AVAILABLE IN BETA) |
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Conquest Squares All four of these squares must be occupied by a single player to win the game. |
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