Official Rules

INSTRUCTIONS::

  • Each player has 9 units with various abilities when they begin.
  • Each player can move only one unit per round.
  • Units are not allowed to move diagonally unless specified.
  • To make an attack, your unit must have enough moves to enter your opponents square. If you are successful, you must occupy their square and your turn is over (If you are defending, you do not move into the square of your attacker).
  • To attack, you role a 1d8. If the number you role is equal to or below your units THR (To Hit Roll), then you
    successfully hit your opponent. If you fail, the unit you attacked gets the opportunity to attack back according to their attributes.
UNIT PROPERTIES:

UNIT

MOVEMENT

TO HIT ROLE

SPECIAL

White

7

2

·          Always attacks first (simultaneous attacks if against another White unit)

Red

4

3 & 2

·          Two attacks

·          Can move diagonally.


Blue


3

4

·          Attackers THR reduced by 1


Brown

2

5

·          None

Gray

special

special

·          When selected, it randomly takes on the attributes of another unit.


Board Key

 

 

Home Squares

The player's units begin the game in these squares.

   
 
Common Squares
   
   
   
Specialty Squares

(SPECIALTY SQUARES NOT AVAILABLE IN BETA)
   
 

Conquest Squares

All four of these squares must be occupied by a single player to win the game.

 

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